|
Manor - Level 1 |
The Manor is a basic structure, allowing lord of this territory to effectively rule over his people. The Manor can be upgraded to a Castle. |
5 |
20 |
20 |
1 |
|
Manor - Level 2 |
The Manor is a basic structure, allowing lord of this territory to effectively rule over his people. The Manor can be upgraded to a Castle. |
2 |
10 |
5 |
2 |
|
Manor - Level 3 |
The Manor is a basic structure, allowing lord of this territory to effectively rule over his people. The Manor can be upgraded to a Castle. |
2 |
10 |
5 |
4 |
|
Castle - Level 1 |
The Castle is a formidable structure. The Castle can be upgraded to a Fortress. |
12 |
60 |
24 |
8 |
|
Castle - Level 2 |
The Castle is a formidable structure. The Castle can be upgraded to a Fortress. |
5 |
24 |
12 |
145 |
|
Castle - Level 3 |
The Castle is a formidable structure. The Castle can be upgraded to a Fortress. |
5 |
24 |
12 |
320 |
|
Fortress - Level 1 |
The Fortress is a massive structure, striking fear into the hearts of any army that dares lay siege upon it. |
26 |
98 |
52 |
630 |
|
Fortress - Level 2 |
The Fortress is a massive structure, striking fear into the hearts of any army that dares lay siege upon it. |
10 |
52 |
26 |
1250 |
|
Fortress - Level 3 |
The Fortress is a massive structure, striking fear into the hearts of any army that dares lay siege upon it. |
10 |
52 |
26 |
2400 |
|
Farm - Level 1 |
Farms increase the food supply used to feed armies. A farm should be upgraded to a Granary as soon as possible to continue to meet the food requirements of a growing army. |
2 |
2 |
8 |
1 |
|
Farm - Level 2 |
Farms increase the food supply used to feed armies. A farm should be upgraded to a Granary as soon as possible to continue to meet the food requirements of a growing army. |
2 |
2 |
4 |
1 |
|
Farm - Level 3 |
Farms increase the food supply used to feed armies. A farm should be upgraded to a Granary as soon as possible to continue to meet the food requirements of a growing army. |
2 |
2 |
4 |
3 |
|
Granary - Level 1 |
The Garnary significantly increases the food supply by safely storing food, allowing less to go to waste and thus making more food available to your armies. A Granary should be upgraded to a Large Granary as soon as possible to continue to meet the food requirements of a growing army. |
6 |
2 |
12 |
25 |
|
Granary - Level 2 |
The Garnary significantly increases the food supply by safely storing food, allowing less to go to waste and thus making more food available to your armies. A Granary should be upgraded to a Large Granary as soon as possible to continue to meet the food requirements of a growing army. |
2 |
2 |
6 |
45 |
|
Granary - Level 3 |
The Garnary significantly increases the food supply by safely storing food, allowing less to go to waste and thus making more food available to your armies. A Granary should be upgraded to a Large Granary as soon as possible to continue to meet the food requirements of a growing army. |
2 |
2 |
6 |
85 |
|
Large Granary - Level 1 |
The Large Granary greatly increases the food supply by allowing much more food to be stored and preserved. |
26 |
13 |
26 |
165 |
|
Large Granary - Level 2 |
The Large Granary greatly increases the food supply by allowing much more food to be stored and preserved. |
13 |
7 |
13 |
320 |
|
Large Granary - Level 3 |
The Large Granary greatly increases the food supply by allowing much more food to be stored and preserved. |
13 |
7 |
13 |
630 |
|
Mine - Level 1 |
The Mine produces iron ore, which is necessary for many things produced in the city. |
5 |
10 |
5 |
1 |
|
Mine - Level 2 |
The Mine produces iron ore, which is necessary for many things produced in the city. |
2 |
5 |
2 |
1 |
|
Mine - Level 3 |
The Mine produces iron ore, which is necessary for many things produced in the city. |
2 |
5 |
2 |
3 |
|
Ironworks - Level 1 |
The Ironworks is able to refine the irone ore into its pure form, allowing for higher quality products. |
12 |
24 |
12 |
25 |
|
Ironworks - Level 2 |
The Ironworks is able to refine the irone ore into its pure form, allowing for higher quality products. |
6 |
12 |
6 |
45 |
|
Ironworks - Level 3 |
The Ironworks is able to refine the irone ore into its pure form, allowing for higher quality products. |
6 |
12 |
6 |
85 |
|
Steel Mill - Level 1 |
The Steel Mill is able to refine iron ore into Steel, the strongest metal in the known world. |
26 |
52 |
26 |
165 |
|
Steel Mill - Level 2 |
The Steel Mill is able to refine iron ore into Steel, the strongest metal in the known world. |
13 |
26 |
13 |
320 |
|
Steel Mill - Level 3 |
The Steel Mill is able to refine iron ore into Steel, the strongest metal in the known world. |
13 |
26 |
13 |
630 |
|
Quarry - Level 1 |
The Quarry is able to extract clay used in building structures. |
5 |
5 |
10 |
1 |
|
Quarry - Level 2 |
The Quarry is able to extract clay used in building structures. |
2 |
2 |
5 |
1 |
|
Quarry - Level 3 |
The Quarry is able to extract clay used in building structures. |
2 |
2 |
5 |
3 |
|
Brickworks - Level 1 |
The Brickworks is able produce bricks at a faster pace. |
12 |
12 |
24 |
25 |
|
Brickworks - Level 2 |
The Brickworks is able produce bricks at a faster pace. |
6 |
6 |
12 |
45 |
|
Brickworks - Level 3 |
The Brickworks is able produce bricks at a faster pace. |
6 |
6 |
12 |
85 |
|
Large Brickworks - Level 1 |
The Large Brickworks is able to produce high quality bricks at a faster pace. |
26 |
26 |
52 |
165 |
|
Large Brickworks - Level 2 |
The Large Brickworks is able to produce high quality bricks at a faster pace. |
13 |
13 |
26 |
320 |
|
Large Brickworks - Level 3 |
The Large Brickworks is able to produce high quality bricks at a faster pace. |
13 |
13 |
26 |
630 |
|
Lumber Camp - Level 1 |
The Lumber Camp cuts timber into manageable sizes. |
10 |
5 |
5 |
1 |
|
Lumber Camp - Level 2 |
The Lumber Camp cuts timber into manageable sizes. |
5 |
2 |
2 |
1 |
|
Lumber Camp - Level 3 |
The Lumber Camp cuts timber into manageable sizes. |
5 |
2 |
2 |
1 |
|
Sawmill - Level 1 |
The Sawmill is able to cut timber at a much faster pace. |
24 |
12 |
12 |
25 |
|
Sawmill - Level 2 |
The Sawmill is able to cut timber at a much faster pace. |
12 |
6 |
6 |
45 |
|
Sawmill - Level 3 |
The Sawmill is able to cut timber at a much faster pace. |
12 |
6 |
6 |
85 |
|
Large Sawmill - Level 1 |
The Large Sawmill utilizes the latest technologies to cut timber at a very fast pace. |
52 |
26 |
26 |
165 |
|
Large Sawmill - Level 2 |
The Large Sawmill utilizes the latest technologies to cut timber at a very fast pace. |
26 |
13 |
13 |
320 |
|
Large Sawmill - Level 3 |
The Large Sawmill utilizes the latest technologies to cut timber at a very fast pace. |
26 |
13 |
13 |
630 |
|
Craft Guild - Level 1 |
The Craft Guild is used to create and maintain the city's wall. The Craft Guild can be upgraded to an Academy. |
5 |
10 |
10 |
1 |
|
Craft Guild - Level 2 |
The Craft Guild is used to create and maintain the city's wall. The Craft Guild can be upgraded to an Academy. |
2 |
5 |
5 |
2 |
|
Craft Guild - Level 3 |
The Craft Guild is used to create and maintain the city's wall. The Craft Guild can be upgraded to an Academy. |
2 |
5 |
5 |
4 |
|
Academy - Level 1 |
The Academy further researches wall technology. The Academy can be upgraded to a University. |
12 |
24 |
24 |
70 |
|
Academy - Level 2 |
The Academy further researches wall technology. The Academy can be upgraded to a University. |
6 |
12 |
12 |
130 |
|
Academy - Level 3 |
The Academy further researches wall technology. The Academy can be upgraded to a University. |
6 |
12 |
12 |
250 |
|
University - Level 1 |
The University further reasearches wall technology. |
26 |
52 |
52 |
490 |
|
University - Level 2 |
The University further reasearches wall technology. |
13 |
26 |
26 |
960 |
|
University - Level 3 |
The University further reasearches wall technology. |
13 |
26 |
26 |
1800 |
|
Wooden Wall - Level 1 |
It isn't much, but it's better than nothing. The Wooden Wall can be upgraded to a Stone Wall. |
10 |
10 |
50 |
1 |
|
Wooden Wall - Level 2 |
It isn't much, but it's better than nothing. The Wooden Wall can be upgraded to a Stone Wall. |
5 |
5 |
25 |
2 |
|
Wooden Wall - Level 3 |
It isn't much, but it's better than nothing. The Wooden Wall can be upgraded to a Stone Wall. |
5 |
5 |
25 |
4 |
|
Stone Wall - Level 1 |
The Stone Wall, although impressive, has its weakpoints. The Stone wall can be upgraded to a Fortified Wall. |
60 |
120 |
12 |
55 |
|
Stone Wall - Level 2 |
The Stone Wall, although impressive, has its weakpoints. The Stone wall can be upgraded to a Fortified Wall. |
30 |
60 |
6 |
100 |
|
Stone Wall - Level 3 |
The Stone Wall, although impressive, has its weakpoints. The Stone wall can be upgraded to a Fortified Wall. |
30 |
60 |
6 |
190 |
|
Fortified Wall - Level 1 |
The Fortified Wall is a monument to your power and influence. It would be foolish to attempt a siege on any settlement with such a wall. |
130 |
65 |
26 |
270 |
|
Fortified Wall - Level 2 |
The Fortified Wall is a monument to your power and influence. It would be foolish to attempt a siege on any settlement with such a wall. |
65 |
33 |
13 |
530 |
|
Fortified Wall - Level 3 |
The Fortified Wall is a monument to your power and influence. It would be foolish to attempt a siege on any settlement with such a wall. |
65 |
33 |
13 |
1050 |
|
Warehouse - Level 1 |
The Warehouse stores resources gathered at this territory, and can be upgraded to a Market allowing trade between cities. |
10 |
10 |
10 |
1 |
|
Warehouse - Level 2 |
The Warehouse stores resources gathered at this territory, and can be upgraded to a Market allowing trade between cities. |
5 |
5 |
5 |
1 |
|
Warehouse - Level 3 |
The Warehouse stores resources gathered at this territory, and can be upgraded to a Market allowing trade between cities. |
5 |
5 |
5 |
2 |
|
Market - Level 1 |
The Market not only stores more resources than a Warehouse, but allow trade between other cities with Markets. |
24 |
24 |
24 |
120 |
|
Market - Level 2 |
The Market not only stores more resources than a Warehouse, but allow trade between other cities with Markets. |
12 |
12 |
12 |
230 |
|
Market - Level 3 |
The Market not only stores more resources than a Warehouse, but allow trade between other cities with Markets. |
12 |
12 |
12 |
450 |
|
Large Market - Level 1 |
The Large Market allows more resources to be stored and allows more to be traded. |
52 |
52 |
52 |
880 |
|
Large Market - Level 2 |
The Large Market allows more resources to be stored and allows more to be traded. |
26 |
26 |
26 |
1650 |
|
Large Market - Level 3 |
The Large Market allows more resources to be stored and allows more to be traded. |
26 |
26 |
26 |
3200 |
|
Barracks - Level 1 |
Barracks are an essential component to any growing city that wishes to defend itself. |
5 |
5 |
10 |
1 |
|
Barracks - Level 2 |
Barracks are an essential component to any growing city that wishes to defend itself. |
2 |
2 |
5 |
2 |
|
Barracks - Level 3 |
Barracks are an essential component to any growing city that wishes to defend itself. |
2 |
2 |
5 |
3 |
|
Garrison - Level 1 |
The Garrison allows more powerful units to be trained. |
12 |
12 |
6 |
35 |
|
Garrison - Level 2 |
The Garrison allows more powerful units to be trained. |
6 |
12 |
2 |
60 |
|
Garrison - Level 3 |
The Garrison allows more powerful units to be trained. |
6 |
12 |
2 |
110 |
|
Keep - Level 1 |
The keep allows some of the most powerful units to be trained. |
13 |
26 |
7 |
210 |
|
Keep - Level 2 |
The keep allows some of the most powerful units to be trained. |
7 |
13 |
3 |
400 |
|
Keep - Level 3 |
The keep allows some of the most powerful units to be trained. |
7 |
13 |
3 |
780 |
|
Blacksmith - Level 1 |
The Blacksmith produces siege equipment. |
10 |
5 |
5 |
1 |
|
Blacksmith - Level 2 |
The Blacksmith produces siege equipment. |
5 |
2 |
2 |
2 |
|
Blacksmith - Level 3 |
The Blacksmith produces siege equipment. |
5 |
2 |
2 |
3 |
|
Workshop - Level 1 |
The Workshop produces advanced siege equipment. |
24 |
12 |
12 |
120 |
|
Workshop - Level 2 |
The Workshop produces advanced siege equipment. |
12 |
6 |
6 |
240 |
|
Workshop - Level 3 |
The Workshop produces advanced siege equipment. |
12 |
6 |
6 |
480 |
|
Large Workshop - Level 1 |
The Large Workshop produces highly advanced siege equipment. |
52 |
26 |
26 |
920 |
|
Large Workshop - Level 2 |
The Large Workshop produces highly advanced siege equipment. |
26 |
13 |
13 |
1800 |
|
Large Workshop - Level 3 |
The Large Workshop produces highly advanced siege equipment. |
26 |
13 |
13 |
3500 |
|
Stable - Level 1 |
Stables allow mounted units to be recruited. |
8 |
8 |
2 |
45 |
|
Stable - Level 2 |
Stables allow mounted units to be recruited. |
4 |
4 |
2 |
90 |
|
Stable - Level 3 |
Stables allow mounted units to be recruited. |
4 |
4 |
2 |
180 |
|
Large Stable - Level 1 |
The Large Stables allow highly trained mounted units to be recruited. |
19 |
19 |
5 |
360 |
|
Large Stable - Level 2 |
The Large Stables allow highly trained mounted units to be recruited. |
10 |
10 |
5 |
720 |
|
Large Stable - Level 3 |
The Large Stables allow highly trained mounted units to be recruited. |
10 |
10 |
5 |
1440 |
|
Church - Level 1 |
The Church increases morale, and may be upgraded to a Cathedral. |
10 |
10 |
10 |
90 |
|
Church - Level 2 |
The Church increases morale, and may be upgraded to a Cathedral. |
5 |
5 |
5 |
180 |
|
Church - Level 3 |
The Church increases morale, and may be upgraded to a Cathedral. |
5 |
5 |
5 |
540 |
|
Cathedral - Level 1 |
The Cathedral increases morale and allows a Royal Estate to be constructed. |
24 |
60 |
24 |
2880 |
|
Cathedral - Level 2 |
The Cathedral increases morale and allows a Royal Estate to be constructed. |
12 |
30 |
24 |
4320 |
|
Cathedral - Level 3 |
The Cathedral increases morale and allows a Royal Estate to be constructed. |
12 |
30 |
24 |
8 |
|
Royal Estate - Level 1 |
The Royal Estate allows Heirs to be produced, which are essential in order to expand your kingdom. |
40 |
35 |
50 |
60 |
|
Royal Estate - Level 2 |
The Royal Estate allows Heirs to be produced, which are essential in order to expand your kingdom. |
10 |
10 |
10 |
8 |
|
Royal Estate - Level 3 |
The Royal Estate allows Heirs to be produced, which are essential in order to expand your kingdom. |
20 |
20 |
55 |
1440 |
|
Monument - Level 1 |
The Monument is a symbol of strength and honor, visible for miles in all directions. At the bottom are engraved the words "Aut vincere aut mori" (Either to conquer or to die). |
20 |
20 |
55 |
7200 |